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Blind Edit

Has a set chance of activation that increases with the rank of the skill. When this skill activates, the blind status ailment is inflicted on the target and the target's hit rate and evasion rate are decreased by 30% for 3 turns.

Learnable race(s): Ibarakidouji.

Melee Bow Magic Attacking Counter-Attacking PvP
Name SP Required Description Triggering Rate
Blind I 2 Extremely rare. Blinds the target.
Blind II 7 Rare. Blinds the target.
Blind III 13 Sometimes. Blinds the target.

Shadow Bind Edit

Has a set chance of activation that increases with the rank of the skill. When this skill activates, the shadow bind status ailment is inflicted on the target and the target is prevented from moving for 2 turns.

Learnable race(s): Nekomata.

Melee Bow Magic Attacking Counter-Attacking PvP
Name SP Required Description Triggering Rate
Shadow Bind I 5 Extremely rare. Shadow-binds the target.
Shadow Bind II 9 Rare. Shadow-binds the target.
Shadow Bind III 14 Sometimes. Shadow-binds the target.

Curse Edit

Has a set chance of activation that increases with the rank of the skill. When this skill activates, the curse status ailment is inflicted on the target and the target is prevented from attacking and counter-attacking for 2 turns.

Learnable race(s): Reaper.

Melee Bow Magic Attacking Counter-Attacking PvP
Name SP Required Description Triggering Rate
Curse I 7 Extremely rare. Curses the target.
Curse II 15 Rare. Curses the target.
Curse III 20 Sometimes. Curses the target.

Stun Edit

Has a set chance of activation that increases with the rank of the skill. When this skill activates, the stun status ailment is inflicted on the target and the target cannot perform any actions for 1 turn.

Learnable race(s): Rasetsu, Suzuka Gozen.

Melee Bow Magic Attacking Counter-Attacking PvP
Name SP Required Description Triggering Rate
Stun I 7 Extremely rare. Stuns the target.
Stun II 15 Rare. Stuns the target.
Stun III 20 Sometimes. Stuns the target.

Poison Edit

Has a set chance of activation that increases with the rank of the skill. When this skill activates, the poison status ailment is inflicted on the target.  For the following 4 turns, and at the end of the inflicted target's turn, a set amount of damage proportional to the target's maximum HP - 10% at rank I at rank II and 20% at rank III. Both rank II and rank III Poison have the same rate of activation. 

Learnable race(s)

Melee Bow Magic Attacking Counter-Attacking PvP
Name SP Required Description Triggering Rate
Poison I 2 Extremely rare. Poisons the target.
Poison II 7 Rare. Poisons the target.
Poison III 13 Sometimes. Poisons the target.

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